Build, test and share your WARDOGS FOB before deploying it in-game — then kit out your squad, solve the fire mission and check the damage numbers.
Four tools on one shared game database — a mortar in your base opens in the artillery calculator, a weapon in your loadout opens in the damage calculator.
Place a FOB, snap Hesco walls and bunkers, and watch supplies and the validator update live.
Open builderWeapons, rounds, armor and gear — only compatible parts, with live cost and weight.
Open builderDistance, bearing and elevation from measured firing tables for the L81 and the SPH-2.
Open calculatorDamage per round and hit zone, armor, shots to kill — every source labelled.
Open calculatorEvery base starts with a FOB. Its build area appears immediately.
Walls, gates, bunkers, defences and support — with live supply costs.
Snap, move, rotate, copy and stage. The validator flags problems.
Publish it, send the share code to your squad, let others remix it.
Left: parts. Middle: your base. Right: properties. Top: tools. Bottom: costs. Plan on PC in minutes, then tell your squad: “Open WD-7K29-PQ.”
Hesco pieces connect side-to-side and stack; bunker modules lock together. Grid from 0.1 m to 5 m, rotation steps from 1° to 90°.
FOB area, height budget, support, stack limits and overlaps are checked live against the current game data.
Live supply calculator, a full shopping list per structure and costs per build stage.
Split the base into phases and preview the order your squad should build in.
Walk through your plan in first person to check gates, sight lines and bunker access.
Every public base can be forked. Versions, changelogs, remix trees and fork diffs keep track.
Enter it in the builder under File → Import, or open it directly: